![]() It was a big deal and a major detracting point from Diablo 3 at launch that it was always-online and would become locked to your account once activated, those things were not common at the time. For the Switch in particular, you can play it while sitting in a closed bathroom, an elevator, or on an airplane so requiring always-online server connections would be especially unsellable. They put them in their living rooms far away from WiFi instead of in offices or wherever their router is - it's more important to be near the TV than to be near the router. Consoles are cheaper, people run them in places with crappy 2mb download speeds, or no internet at all. It's that many console players won't put up with always-online single player games that require stable internet connections. I think the main issue isn't server costs. era/hardcore/:era/team/:team => įetches the top 1000 non-seasonal hardcore characters of the specified team size.Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread TypesĬlasses: demon-hunter, barbarian, witch-doctor, wizard, monk, crusaderįetches the top 1000 seasonal characters of the specified class.įetches the top 1000 non-seasonal characters of the specified class.įetches the top 1000 seasonal characters of the specified team size.įetches the top 1000 non-seasonal characters of the specified team size.įetches the top 1000 seasonal hardcore characters of the specified class.įetches the top 1000 non-seasonal hardcore characters of the specified class.įetches the top 1000 seasonal hardcore characters of the specified team size. ![]() Please do so in your wrapper to limit requests to Blizzard's servers. Parses live Diablo 3 Leaderboards and returns them as json.ĭoes not implement caching or throttling.
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